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PC World Interactive 7
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DX5SDK
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SAMPLES
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D3DEX2
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readme.txt
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1997-07-14
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938b
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25 lines
this is a version of d3dex1 that demonstrates how a windowed direct draw
app can/should handle multiple monitors.
files:
d3dex2.cpp - about the same as the original d3dex1
look at how this app uses the routines
in ddmm.cpp
look at how this app handles WM_MOVE to
detect when the window moves monitors.
look at how it converts from a window
client cordinate to a device cordinate
ddmm.cpp - generic directdraw multimonitor helper routines.
DirectDrawCreateFromDevice
DirectDrawCreateFromWindow
DirectDrawDeviceFromWindow
multimon.h - stub multimon functions that use GetProcAddress
used by ddmm.cpp, so it can still run on
Win95 or NT4